5 most important things to know
- Each category must be assigned to one or more fields.
- Enter number of players for each category. This makes it easier to assign categories to fields and more effective grouping.
- Match length and team match break are two VERY important values. Be sure you set those values correct!
- Start final play time will force group play to be finished before this time. This is also for categories without playoff!
- You can change name and description of categories here. The name and description will be used in public web schedule.
- To make things simpler, enter the number of players for each category. Later, it is easy to assign the corresponding fields to the categories.
- Match length could better be called "Slot length" because this is the length of the match + the break between this and the next match (field break). So if a team play 2x8 minutes and you want 4 minutes of break to the next match, the match length will be 20 minutes. NOTE: This is only in used in scheduling algorithm.
- Match break is number of matches each team shall wait before they can play their next match. Often the value is set to 1, so each team has to wait at least one match after they have played a match.
- Playoff length is the same as match length, but is for playoff matches. If no playoff matches exists in the category, the value has no effect.
- If playoff exists in category, you can decide when to start the playoff. The group play will then be forced to be finished before this time. NOTE: This value is not mandatary.
- Playoff break between different levels. If you enter 60, the schedule is made with 60 minutes break from 1/4-finals are finished to the semi finals can start.
- Categories which has too young players shall not show ranking tables. You can hide tables from this column.
- Set a category inactive if the category shall not be shown anywhere.
- You can join categories if one category has too few players. You can unjoin categories later if the situation change.
- Set match length data for used on different prints, typical match referee card. This must not be confused with match length set in (2). This match data lengths are such as number of periods, break between periods and so on.
Update match length used in matchcards